Forerunner Gaming
Patchnotes 5/08/2017 - Printable Version

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+--- Thread: Patchnotes 5/08/2017 (/showthread.php?tid=5521)



Patchnotes 5/08/2017 - Brassx - 05-09-2017

Changes
  • Snowglobe has been reworked.
    • The blizzard no longer has a velocity, instead it is attached to the actual snowglobe.
    • Leeches HP but will not damage anyone below 3 HP. (subject to change)
    • While within the blizzard, the person who shot it will have lower gravity. (only if they are in the blizzard)
    • The speed boost effect now slowly drains, so you can build up speed and have it for a bit after everyone leaves the blizzard.
    • You can not switch weapons when the blizzard is active, however, you can drop the snowglobe.
    • Particle effects have been re-enabled. Let me know if it crashes anyone again.

Fixes
  • Fixed Scardey Bunny exploit allowing you to fly (cooldown between jumps).

Remember guys, submit your community suggestions for the community crate, and be sure to upvote ones you like! We need more Unlikely/lower and rares! We have an overload of Primordial/Godlikes.
(also if you need some info on base weapons, see http://forerunnergaming.org/forums/weapon_database.php )


RE: Patchnotes 4/08/2017 - CoachGrump - 05-09-2017

Its may brass, lol


RE: Patchnotes 4/08/2017 - Aleth - 05-09-2017

rip scaredy bunny Sad

it was fun


RE: Patchnotes 5/08/2017 - Brassx - 05-09-2017

Whoops, hit 4 instead of 5.


RE: Patchnotes 5/08/2017 - Bathory (She/They) - 05-09-2017

The problem with suggestions of lower tier guns and such lies with the aspect of balance. Currently all the guns ingame that are that range for tiers have little to no stats or abilities that are worth suggesting a gun of that rarity.


RE: Patchnotes 5/08/2017 - Razzation - 05-09-2017

(05-09-2017, 01:56 AM)Bathory Wrote:  The problem with suggestions of lower tier guns and such lies with the aspect of balance. Currently all the guns ingame that are that range for tiers have little to no stats or abilities that are worth suggesting a gun of that rarity.

I agree. There is only so much you can edit stat wise before a low tier gun becomes overly strong for that tier.


RE: Patchnotes 5/08/2017 - Brassx - 05-09-2017

(05-09-2017, 01:56 AM)Bathory Wrote:  The problem with suggestions of lower tier guns and such lies with the aspect of balance. Currently all the guns ingame that are that range for tiers have little to no stats or abilities that are worth suggesting a gun of that rarity.

You can suggest unique traits attached to said weapons to make them interesting without big stat ranges, or you can just think of these suggestions as 'tier names' and not really anything big. Plenty of things to do and doesn't take much time.

EDIT:
Also don't forget we have a system to combine items on the lobby via Arvid. So you can suggest lower tiers to combine into a better cooler item.


RE: Patchnotes 5/08/2017 - Steel_S266 - 05-10-2017

(05-09-2017, 02:26 AM)Brassx Wrote:  
(05-09-2017, 01:56 AM)Bathory Wrote:  The problem with suggestions of lower tier guns and such lies with the aspect of balance. Currently all the guns ingame that are that range for tiers have little to no stats or abilities that are worth suggesting a gun of that rarity.

You can suggest unique traits attached to said weapons to make them interesting without big stat ranges, or you can just think of these suggestions as 'tier names' and not really anything big. Plenty of things to do and doesn't take much time.

EDIT:
Also don't forget we have a system to combine items on the lobby via Arvid. So you can suggest lower tiers to combine into a better cooler item.

Where is that combine system at?