Melee Modifiers - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: Melee Modifiers (/showthread.php?tid=4845) |
Melee Modifiers - Unpoke - 10-10-2016 Modifiers can be dropped through any traditional means. They can be used ONCE as a permanent addition to any melee. Every melee has a single slot for a modifier. No more than one can be added, however it can be removed using a Rune of Reinvigoration. Blame Tobias if thats not the Primordial one. Modifier 1: Rubber Grip
Modifier 2: Spikes/Thicker Metal
Modifier 3: Handle Extension
Modifier 4: Thinner Metal
>> SUPER DUPER RARE GODLIKE MODIFIER WHOAAAA <<
Alternate idea that I don't even care for: Maybe the modifier can just be shoved in the Misc. slot. RE: Melee Modifiers - A2 - 10-10-2016 Oh yes lemme just pop on of those "handle extensions" on my sledge hammer and voilĂ , cancer. In all seriousness this seems tricky to balance. RE: Melee Modifiers - FoxSasha - 10-10-2016 Yeah i see this being hard to balance across all melees now, especialy new godswords. And if this became a thing, how long til laser sight, scope, grip "Modifiers" for other weps would be asked for? Kinda breaks the tier system then, but then again, melees dont have tiers |