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Tiny Bloodfury change - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: Tiny Bloodfury change (/showthread.php?tid=4122) |
Tiny Bloodfury change - Terran - 06-18-2016 I think that it should have -10% mobility by default (not upgradeable), and have a slightly longer draw time. The main problem is that you can run around with, say, a swift or lightweight secondary, then pull it out and instantly kill someone. I'm O.K with it having ridiculously high damage and being a Mac10 as it is, but the draw time should be 2x as long as a standard weapon, and the mobility should make you move slower with it always. The gun is just too cancerous otherwise. Pretty please? The hugest issue is the draw time. The gun is spectacular, you should be able to rip people a new asshole but you shouldn't be able to run up to them, switch in .2 seconds and then gun them down with 50 damage headshots on a mac10. RE: Tiny Bloodfury change - Unpoke - 06-18-2016 make it shoot grenades instead of bullets RE: Tiny Bloodfury change - Enchantable - 06-18-2016 yeah.. i'd agree with this +1 RE: Tiny Bloodfury change - Ritt - 06-18-2016 #bringback shinagami RE: Tiny Bloodfury change - Kuro - 06-18-2016 Solid idea However I do like the nerf to reload speeds on the thrakos/tartarus Throw that in there too, if it's not already. 30% when it's fully upgraded would be fine RE: Tiny Bloodfury change - Jodie - 06-19-2016 +1 yes please Enchantable basicly climbed from Silver II to Global Elite with that mac 10 RE: Tiny Bloodfury change - ghasT_T - 06-19-2016 Make it so you take more damage the higher your health. RE: Tiny Bloodfury change - HeisenBurger - 06-19-2016 WAIT, THERES A GOOD MAC 10? WHAT HAVE I MISSED AND WHAT RARITY IS THIS? RE: Tiny Bloodfury change - Unpoke - 06-19-2016 godlike, sry |