Heavyweight - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: Heavyweight (/showthread.php?tid=358) |
Heavyweight - McNuggie - 01-07-2015 2 different ways it could work version 1: -15-25% movespeed +10-20 hp while equiped. version 2: -15-25% movespeed +30-35 damage It'd be stronger in one aspect, but it'd make you move much slower, if version 1 was implemented awp shots should be balanced to 130 damage bodyshots. RE: Heavyweight - Terran - 01-07-2015 Stealing muh cool idears hurk hurk +1, but only if the awp's bodyshot damage is like 130 or something (for the HP one). It'd make a neat counterpart to Lightweights. RE: Heavyweight - Maximus3131 [TRADING] - 01-07-2015 Is this supposed to be a crystal or a tier or what?!?! or a melee? Also i already made something very similar to this: Name: Enbiggening Crystal (Use either this or Might not both) Rarity: Medium Stat Required for charging: Damage 30% Effect: +25% Size (bigger hitbox to be hit easier) Effect #2: +15% Damage Effect #3: +10 Vulnerability Effect #4: -15 Mobility Drain Rate: 3% Per round used Color: 175/0/0 RE: Heavyweight - McNuggie - 01-07-2015 (01-07-2015, 12:28 AM){PSG} Maximus3131 Wrote: Is this supposed to be a crystal or a tier or what?!?! or a melee? no?? a tier... just like lightweight... RE: Heavyweight - kanu - 01-07-2015 COUGH* NOT MY IDEA RE: Heavyweight - Brassx - 01-07-2015 AWP's body shot is 150 by default(it was 200). Multiply damage by .55 to calculate a leg/arm shot. RE: Heavyweight - Bottle4 - 01-07-2015 If it's the HP stat, then there'll be a new stat, thus most likely making the possible stats on a gun 7, thus overburding them? If it's damage, though, may get a bit too OP - even for becoming half-immobile? RE: Heavyweight - Brassx - 01-07-2015 (01-07-2015, 11:00 AM)Bottle4 Wrote: If it's the HP stat, then there'll be a new stat, thus most likely making the possible stats on a gun 7, thus overburding them? There can be any number of stats on any gun. A tier can have custom stats that can only be found on it, or not have certain stats at all. |