FRG MAPPING COMPETITION (FOR REAL) - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: General (https://forerunnergaming.org/forums/forumdisplay.php?fid=21) +--- Thread: FRG MAPPING COMPETITION (FOR REAL) (/showthread.php?tid=10490) |
FRG MAPPING COMPETITION (FOR REAL) - The Black Parade - 05-20-2023 FORERUNNER GAMING
MAPPING COMPETITON Welcome to the FRG Mapping Competition!
We will be launching our first mapping competition (and probably only, I have no idea. I'm not expecting a lot). This competition has a theme, an expectation, and a new gamemode for FRG.
The Gamemode DEATHMATCH by Twentysix is a new gamemode currently in the works for FRG. For the next (or one of the next) playtests we will host the maps and play through each one. Deathmatch will come with new gamemodes, Capture the Flag, Control Points and King of The Hill. The Map Theme MAP THEME IS HALO! Yes, we will be using Halo's aesthetic to make our maps (if you somehow didn't guess that)! Afterall, Halo is an iconic arena-shooter. There are plenty of maps from Halo that stand the test of time. Halo? There aren't any Halo textures in Gmod or CSS illychamp: You can use (or make your own) a Halo Texture Pack I use frequently in my TDM/BR maps (You've played them before). Here's some images (br_hang_em_low and br_constitute) Can I recreate a Halo map? Although I love the original Halo1/3 maps, I'm going to say no. Use Halo as inspiration but make a map that has originality. A map I made using halo textures that's original, for example, was br_space_dementia. Why this theme? I think I'm setting a bar that everyone can accomplish with time and effort. It's a design I like to make from time to time when I want to make something that looks good and simplistic while not taking up a lot of my time for. At the bottom of this thread, I'll leave a download to the textures and instruct where to place them! Enough with the theme! Lets talk business... THE CRITERIA A map takes a lot of steps to complete. While it is easy to get started and really to create a first map, it takes experience to learn detailing and the back ends of source mapping. I am looking for the best that you can do! Even if you don't have enough experience on the tool, with time, effort and patience you can create anything you like! For Deathmatch, we will provide some gamemodes for Twentysix to playtest with. So, what are the criterias?
Guidelines
THE JUDGES With all that, who is judging the competition. I will not be the sole judge, but I will have help from Brass and Twentysix. I will be the hardass on the quality of the map. The map should look like it's been done to a standard of server release and playability. Brass and Twentysix will most likely focus on gameplay and map design. Is the map fluent and does it fit the standard for the mode. I will be asking for the .vmf as well. If you don't trust me for any understandable reason, you can always publish the map on the Steam Workshop first and private it to claim it as your own. I will be deleting these .vmfs after the competition What do I get if I win?? Uhhh, I haven't thought of that yet. If Brass wants to whip up some goated stacked weapon I think thats a nice reward. Maybe I'll buy a game for you on Steam too? idk yet. Either way, all playable maps will stay on the TDM server, and you can update your map at anytime if you feel like doing so. The competition will end either at the end of June, or mid July. Before I give a set deadline, I will ask individually where everyone is currently at with their projects, and make an assumption after.
Start mapping, bitches I will provide a temporary discord channel for mappers participating, so DM if you are participating DOWNLOADS Halo Texture Pack https://gamebanana.com/mods/6192 CSS materials folder - E:\SteamLibrary\steamapps\common\Counter-Strike Source\cstrike\materials GMOD materials folder - E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials Mapping Competition Stuff and Prefabs (including the TDM .FGD) COMING SOON! SORRY I'LL GET IT DONE LATER TONIGHT RE: FRG MAPPING COMPETITION (FOR REAL) - LMANKIZZLE - 05-21-2023 glhf lets do it RE: FRG MAPPING COMPETITION (FOR REAL) - Jilgert - 05-21-2023 i have no idea how to do anything in hammer game mode specific anymore, nor can i remember how to use 90 percent of hammer in general, but fuckit im in |