Round end drop suffix: Rock Solid - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: Round end drop suffix: Rock Solid (/showthread.php?tid=10004) |
Round end drop suffix: Rock Solid - Jack Moloney - 01-27-2021 Suffix Idea: A primordial suffix that is fundamentally the opposite of the "Bouncy" suffix. Stats: Damage: 10% to 20% Rockiness: 50% - 100% Accuracy: 5% to 10% Stability: 50% to 75% Fire rate: -5% to -10% Mobility: -7% to -10% Jump Height: -10% to -20% "A strange gun made out of solid but heavy rock." Suffix Passive: "Heavy" When dropped, the gun gains weight and collision, becoming capable of dealing prop damage. It's impossible to pick up Heavy weapons with the magneto stick, but if it were to be dropped from a big height (that depends on the Rockiness trait), it can kill/deal high damage. Can only be picked up with interact. Unique Trait: "Has a 1 in 1 to 3 chance to give the user rock shielding on a rightful kill, changing their model texture to that of a rock. The next hit that the user takes will deal exactly 1 damage, regardless of what the hit is, with 100% trait proc chance reduction. Lasts 30 seconds." Notes: 1. The "heavy" suffix passive will deal minimal damage if it's directly thrown into someone's face. 2. The amount of height that you need to kill anyone with the suffix passive can range from 5 meters to 10 meters. (5 meters being 100% rockiness and 10 meters being 50% rockiness). All feedback and comments will be appreciated! RE: Round end drop suffix: Rock Solid - ZombieNinja975 - 02-05-2021 Cool idea would definitely be fun to use |