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Lower player count, add second TTT server. - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: General (https://forerunnergaming.org/forums/forumdisplay.php?fid=21) +--- Thread: Lower player count, add second TTT server. (/showthread.php?tid=5526) |
RE: Lower player count, add second TTT server. - Unpoke - 05-12-2017 I don't think that should change cross-server though, I think that's something that needs to be discussed and altered for both* servers - also that's very dependent on whoever is there's staffing decision. I personally don't punish too hard for things like that, someone else may and maybe you're supposed to, i'unno. I still stand by having two different rulesets wouldn't be great. *if there's 2 servers. edit: also just for clarification on my stance for the logic thing, i think to a certain extent the rule's there for a reason. a lot of kids play who have no sense of logic or will use very faulty logic to excuse their rdming, or someone will get pissed off for being rdmed by incorrect 'logic', so i think that rule is more beneficial towards everyone's enjoyment than not. RE: Lower player count, add second TTT server. - Brassx - 05-12-2017 (05-12-2017, 01:28 AM)tobiasxz Wrote:Yeah, but they most likely didn't. If you kill them and they are a T, you were quite obviously correct. So what would be the issue in this situation? People look for something to blame for them dying, so they can be more careless as a traitor.(05-12-2017, 01:26 AM)Jake1o Wrote:(05-12-2017, 01:22 AM)Denneh Wrote: normally people would say that is kos of location tho ^^ It's one thing if you're actually wrong, and a whole different thing if you're correct and get slain for being correct. It seems pretty dumb to get slain for that. We weren't always this strict. People started growing more and more salty, so we adapted the KOS off location and other rules to suit that. I think we need to take a step back and look at what type of game TTT really is, and what harm actually comes from logical errors. Thinking now though, having a TTT server with a different ruleset is probably not a good idea. It could cause even more of a split, and make things more complicated for staff and players learning the rules, so if anything I think we'd need to just become less strict all-around. RE: Lower player count, add second TTT server. - Jake1o - 05-12-2017 ^ need a super agree button pls. RE: Lower player count, add second TTT server. - 2bias - 05-12-2017 Do you think we could possibly have a meeting or a mega-thread discussing rule changes? It would be nice to have the community vote and discuss what rules should and should not be a thing. There are quite a few rules that many believe should be changed, and a lot that are still very unclear and need more validation. RE: Lower player count, add second TTT server. - Unpoke - 05-12-2017 (05-12-2017, 01:46 AM)tobiasxz Wrote: Do you think we could possibly have a meeting should i wear a tie RE: Lower player count, add second TTT server. - 2bias - 05-12-2017 (05-12-2017, 01:49 AM)Unpoke Wrote:(05-12-2017, 01:46 AM)tobiasxz Wrote: Do you think we could possibly have a meeting no wear a blouse RE: Lower player count, add second TTT server. - Unpoke - 05-30-2017 Summer's pickin' up the server count a lot. It's full for a good duration of the day/night. Has anything been thought about with this? RE: Lower player count, add second TTT server. - Mex 4 Member - 05-30-2017 Add FRG Server #2 24/7 Minecraft RE: Lower player count, add second TTT server. - Aresuft - 05-30-2017 (05-30-2017, 02:58 AM)HalamanĀ #SpreadPositivity Wrote: Add FRG Server #2 24/7 Minecraft Why is everything you say meant to be funny but just ends up making me cringe in pain RE: Lower player count, add second TTT server. - Mex 4 Member - 05-30-2017 How much pain? |