![]() |
[BUFF] Last/First Prayer trait - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: [BUFF] Last/First Prayer trait (/showthread.php?tid=7863) Pages:
1
2
|
RE: [BUFF] Last/First Prayer trait - Zarox - 01-12-2019 Speaking for the first prayer the Ricochet effect doesn't take a main role as a trait like many god-like traits do it would be much more exciting to have the first prayer shoot faster and or more shots and make the Ricochet effect better so that you can effectively fill up a room with bullets ricocheting around doing a bunch of damage to put emphasis on the Ricochet effect instead of it just being like a meh side trait thing Also a Nexus / epilogue synergy would be cool RE: [BUFF] Last/First Prayer trait - nice_the_bear - 01-12-2019 didnt brass say he was gonna do something like this "would be kinda cool if the ricochets made like a 'beam' from where it starts to where it ends for a short duration that hurts people who walk through it" RE: [BUFF] Last/First Prayer trait - Aleth - 01-12-2019 (01-12-2019, 04:03 AM)nice_the_bear Wrote: didnt brass say he was gonna do something like this "would be kinda cool if the ricochets made like a 'beam' from where it starts to where it ends for a short duration that hurts people who walk through it" isnt this just glaedr/extinct ascultone but with more steps |