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Sword Fight Anti-Delay Mechanic - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: Sword Fight Anti-Delay Mechanic (/showthread.php?tid=7785) Pages:
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RE: Sword Fight Anti-Delay Mechanic - Eclipse - 12-27-2018 (12-27-2018, 08:57 AM)MicroBoss Wrote:(12-27-2018, 05:27 AM)Eclipse Wrote:(12-27-2018, 03:18 AM)MicroBoss Wrote: Or There is a difference between survival and delaying. If x amount of players arent attacking each other in a minigame such as that, bouncy mayhem or anything as such can be considered delaying or meta gaming since you are refusing to play by the rules of the minigame. It's fine to play survival when there is a lot of players left but after sitting around watching people not play the game by how it is supposed to be for a few minutes ruins the fun, it makes people leave. |