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[Buff] Mini-Uzi - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +---- Forum: Buffs, Nerfs, and changes. (https://forerunnergaming.org/forums/forumdisplay.php?fid=81) +---- Thread: [Buff] Mini-Uzi (/showthread.php?tid=7313) Pages:
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RE: [Buff] Mini-Uzi - Bathory (She/They) - 10-02-2018 Hello mini uzi is supposed to be close range if mac10 is. Also where is our mp5 love brass RE: [Buff] Mini-Uzi - Beebee1303 - 10-02-2018 (10-02-2018, 05:51 PM)Brassx Wrote: More DPS = faster time to kill on average. I'm not sure where you got your math for the firerate. But it's wrong.FORGIVE ME FOR TRYING TO GET THE FIRERATE ON MY OWN :''( I TRIED DAMN IT :'''( (10-02-2018, 05:51 PM)Brassx Wrote: 125hp / 14 body shot damage = 9 shots to kill with the UZI. Yes, but who has 125 Vitality? it is more fair to do 120, since that is the average. 120hp / 14 = 9 Bodyshot 120hp / 12 = 10 Bodyshot Mini 9*0.075=0.68 Mac 10*0.065=0.65 Anything more then the average vitality crystal, the Mini-Uzi will do slightly better. Body Armor 14*.67=9.38=11 Bodyshots 12*.67=8.04=13 Bodyshots 11*.075=.83 13*.065=.85 Anything with bodyarmor or over average vitality, the Mini-Uzi is slightly better at body. While the Mac10 is 100% dominate with headshot and can't be compared with the Mini-Uzi. Does +2 bodyshot and 5% mobility compare to +6 headshot, larger clip, slightly faster firerate, and monstrous 200% deploy speed? P.S. What is the reload speed of both. I'm sure I was wrong too. RE: [Buff] Mini-Uzi - Vhoxel - 10-03-2018 go back to a simpler time, where damage falloff didn't exist :^) RE: [Buff] Mini-Uzi - Brassx - 10-03-2018 (10-03-2018, 01:27 PM)Vhoxel Wrote: go back to a simpler time, where damage falloff didn't exist :^) It always existed in TTT. It's built right in to the MAC10 and shotgun for headshots. RE: [Buff] Mini-Uzi - fanc typh - 10-04-2018 I think the biggest issue(s) between the two personally is Kcat uses mac10's, not mini-uzi's///mac10's are super accurate, mini-uzi's have shotgun spread (you decide which really is the primary issue here, kcat or the accuracy) I dont believe the damage increase is worth the trade-off for accuracy in the mini-uzi's regard. The reason the bad list was so good is cause with both ice and a total of like what, 40 bullets the accuracy wasnt really an issue since the target either couldnt move or wasnt able to deal with your 40-pellet shotgun. RE: [Buff] Mini-Uzi - Brassx - 10-04-2018 (10-04-2018, 03:59 AM)Fancy Typhlosion Wrote: I think the biggest issue(s) between the two personally is ??? MAC10 Base accuracy: SWEP.Primary.Cone = 0.03 MINI UZI: SWEP.Primary.Cone = 0.0325 Shotgun: SWEP.Primary.Cone = 0.0898 RE: [Buff] Mini-Uzi - Bathory (She/They) - 10-05-2018 I like how majority of the complaints about mini-uzi are wrong. Guys just face it, you just suck and need to stop blaming the gun lmao. RE: [Buff] Mini-Uzi - fanc typh - 12-23-2018 Bump? ![]() Basically, after the Discord discussion it came to this; that the Mini-Uzi has better damage, but the Mac10 has higher headshot damage and accuracy (at least less spread//etc) So the proposed change is to keep the Uzi different from the Mac while making it a bit more useful. This would be done by furtheri reducing its HS damage while increasing damage and accuracy. (Think: a dealmaker done right) It might take a bit of error to get it right but I think this might be the way to give the miniuzi a nice home in TTT, other than Beebee’s inventory. RE: [Buff] Mini-Uzi - Nyte - 12-23-2018 (12-23-2018, 06:28 PM)Fancy Jolly Typh Wrote: Bump?You just want it buffed cause you have one -1 kid |