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Hunter Rounds - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Bug Reports (https://forerunnergaming.org/forums/forumdisplay.php?fid=25) +---- Forum: Resolved (https://forerunnergaming.org/forums/forumdisplay.php?fid=42) +---- Thread: Hunter Rounds (/showthread.php?tid=3448) Pages:
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RE: Hunter Rounds - Chosen - 03-02-2016 If the hunter gets super salty they slay you for putting a prop down. But really, why are props there? Cant they just despawn like they do for bouncy and orbital if it makes people mad/impossible to get too RE: Hunter Rounds - Terran - 03-02-2016 Was it on that abandoned mall map? Some of those crates and stuff are 100% unbreakable, which is stupid. RE: Hunter Rounds - Chosen - 03-02-2016 (03-02-2016, 07:35 PM)Terran Wrote: Was it on that abandoned mall map? Some of those crates and stuff are 100% unbreakable, which is stupid. Yeah it was, I mean I just used the bench which you can push but they put couches down soo.. If the hunter could break props then that'd be perfectly fine then right? RE: Hunter Rounds - Terran - 03-02-2016 Hunters should be able to break props, definitely. I also feel they shouldn't heal when hitting people, only off of corpses. Maybe like The Hidden they could have a single-use "Gas grenade" to clear rooms of campers out? RE: Hunter Rounds - 2bias - 03-02-2016 (03-02-2016, 07:44 PM)Terran Wrote: Hunters should be able to break props, definitely. If it was like in ntg, It is only off of corpses. Hunter Rounds - Brassx - 04-10-2016 Should be fixed now. |