Offical Quest Suggestion Thread - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: Offical Quest Suggestion Thread (/showthread.php?tid=1285) |
RE: Offical Quest Suggestion Thread - Rotshout - 05-16-2015 I think it should just be three challenges each week, one from each difficulty. RE: Offical Quest Suggestion Thread - Brassx - 05-16-2015 (05-16-2015, 08:43 PM)Rotshout Wrote: I think it should just be three challenges each week, one from each difficulty. I like that, but it would likely mean more balancing and trial and error is needed to determine how hard a quest actually is. It would get fairly difficult to balance them with the mindset that those 3 should take the average playing 5-6 days to complete. Giving more at once allows me to set a certain amount they can take on at one time(if there is 6 total this week, can only maybe take on 2 at a time, etc). Just think about it, it feels like completing only 3 quests in a week is a bit underwhelming, IMO. (Judging by the quests suggested already, and how short they can be) I want the entire quest board to take around 5 days at average to complete. If there are 6 per week, there can be 2 Easy, 2 Medium, and 2 Hard, and wouldn't need to worry as much about the timing. BUT that being said, the more per week would mean I need to code more quests, as I want to have it where it can go at least 3 weeks without it reusing a quest. (week 1, week 2 not re-using any from week 1, and week 3 without re-using any from week 1 or 2, etc.. Would need a lot of different quests for this) So to accomplish that(before release), I'd like to have ~ 24 total quests, 8 for each difficulty. RE: Offical Quest Suggestion Thread - Anthony - 05-16-2015 Please brassx please do not do like 300 kills with a specific weapon PLEASE RE: Offical Quest Suggestion Thread - Terran - 05-16-2015 Lengthy quests are...Difficult to think of if excluding something like Axe's description, so I'm at a loss there. RE: Offical Quest Suggestion Thread - Dreadark - 05-16-2015 (05-16-2015, 09:23 PM)Axe Wrote: Please brassx please do not do like 300 kills with a specific weapon PLEASE That's not hard, that's just boring and takes time, so I agree with you there. They should be challenging, exciting, and somewhat lengthy depending on how much skill you have. RE: Offical Quest Suggestion Thread - Brassx - 05-16-2015 Yeah the only real way is to make it so you have to do more of something. Which is fine to an extent. RE: Offical Quest Suggestion Thread - Rotshout - 05-16-2015 People who can only play on the weekends don't have 5-6 days to play. RE: Offical Quest Suggestion Thread - Tonifur - 05-20-2015 Quest Ideas Name: On The Clock Objective: Work with your fellow traitors to eliminate the innocents within two minutes. Victory Description: This is why we pay you! (Or something that actually sounds good) Difficulty: Medium Name: The Cheapskate Objective: Win 5/10 Traitor rounds without spending credits. Victory Description: What are you going to buy with all those credits? Difficulty: Medium (?) RE: Offical Quest Suggestion Thread - Dreadark - 05-20-2015 (05-20-2015, 01:59 AM)Tonifer Wrote: Quest Ideas Too easy! RE: Offical Quest Suggestion Thread - COBALTGE0 - 05-20-2015 Name:Try Again Objective:As a detective defuse a remote bomb thats been placed on you Victory Description: You saved your Life! and possibly more?! Difficulty: Easy? Name:Addictive Objective: Be on the server for 420 Hours Victory Description: #NoLife Difficulty: Hard? |