Something kinda like Pokemon's wonder trade - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: Something kinda like Pokemon's wonder trade (/showthread.php?tid=1040) Pages:
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Something kinda like Pokemon's wonder trade - NumberXV - 04-04-2015 Just had an idea, lets say you have a common or like unlikely gun you dont want anymore... you type/push whatever pay 50* coins and it gets added to a pool and you receive a random gun from the pool, now said pool could contain random generated guns or.. people can pool their own guns into it... anyone else have any other ideas or suggestions? * just a random price RE: Something kinda like Pokemon's wonder trade - Callschanov Bhugavich - 04-04-2015 +11111... Needs some detail on it though. RE: Something kinda like Pokemon's wonder trade - Soulmashed - 04-04-2015 Not a bad idea but they need to be random weapons otherwise you will only get common weapons because that is what people would use to get weapons from it and i think you would need to pay like 50 coins per use RE: Something kinda like Pokemon's wonder trade - NumberXV - 04-04-2015 (04-04-2015, 09:44 PM)MatlaS Wrote: +11111... Needs some detail on it though. thats why i said anyone have any suggestions etc RE: Something kinda like Pokemon's wonder trade - Terran - 04-04-2015 If it was only player input for what is taken out, you'd never find anything good since there'd be a billion standards, or it wouldn't be used because 50 coins is a waste. If it worked like an item crate, giving you a random rarity of a gun, then you'd flood the market with weapons and lower the value of every weapon less. Because, really, "50 coins" is the cheapest roll you can get for a chance at anything. That's more like NTG's rolling system. -1, not very interesting and doesn't sound like it fits. RE: Something kinda like Pokemon's wonder trade - NumberXV - 04-04-2015 (04-04-2015, 09:55 PM)Terran Wrote: If it was only player input for what is taken out, you'd never find anything good since there'd be a billion standards, or it wouldn't be used because 50 coins is a waste. well... thats why i said randomly generated guns.. >.> and the crate would be nice too RE: Something kinda like Pokemon's wonder trade - Terran - 04-04-2015 "Randomly Generated" would imply the exact same thing as an item crate, unless you mean guns with a complete random assortment of stats and/or name, which has never been implemented from what I've seen, so it'd be a marginal step and a half up. RE: Something kinda like Pokemon's wonder trade - NumberXV - 04-04-2015 (04-04-2015, 10:15 PM)Terran Wrote: unless you mean guns with a complete random assortment of stats and/or name, which has never been implemented from what I've seen, so it'd be a marginal step and a half up. yes that ^ RE: Something kinda like Pokemon's wonder trade - Terran - 04-04-2015 FRG doesn't have a system like that as far as I can tell, so it'd be a completely new mechanic that isn't exactly needed. RE: Something kinda like Pokemon's wonder trade - Soulmashed - 04-04-2015 Or it could be full of new items that you can only get from that |