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Problematic Maps

#21
Some T testers actually work. The one in 67th works...I'm pretty sure.
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#22
(03-21-2017, 12:30 AM)TJ1524 Wrote:  Some T testers actually work. The one in 67th works...I'm pretty sure.

By broken I mean they light up green even if a traitor were to enter. I was a traitor on traitormotel and got tested. Green light came up and I was proven. >: )
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#23
I know what you meant. There's Nuclear bunker in that category too.
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#24
Fixed those issues I believe!
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#25
Is highrise still removed? This is one of my favorite maps please re-add it.
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#26
(03-22-2017, 07:12 PM)Awesome Wrote:  Is highrise still removed? This is one of my favorite maps please re-add it.

It's not a good map though. It has terrible FPS, plus it has that exploit where you can be pushed off pre round and you will be outside of the map.

FPS is more important than anything on a map. If a map looks great, but runs at 5 frames, then what's the point?

Plus, that map was average at best. Generic layout, nothing really unique about it.
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#27
bump. added maps that need player limits.
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#28
20+ in mcdonalds makes staff have some of the best times on ttt tho
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- That Thrakos Noob
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#29
I'm gonna bump this thread and add swanpark to the list.

This map...is just straight up awful. There are no words to describe how awful it is. It has a ton of buggy textures, everything is just uneven, tons of leaks, and is overall just a disgusting map.

Here are a few examples of what I mean:

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#30
Concentration shouldn't even be a map lol
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- That Thrakos Noob
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