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Steam Details | |
Steam Verified | Yes |
Level | 46 |
SteamID 32 | STEAM_0:0:95203623 |
SteamID 64 | http://www.steamcommunity.com/profiles/76561198150672974 |
SteamRep | http://www.steamrep.com/profiles/76561198150672974 |
Inventory Details | |
Coins: | 1,621 |
Equipped Items: NinjatoRare Mobility: 15% Damage: 15% Firerate: 20% Range: 5% A blade once wielded by Shinobi. Engraved MAC10Primordial Clip: 1.31 Firerate: 16.79% Stability: -25% Accuracy: 24.65% Damage: 15.06% This is a Forerunner 2.0 Item submitted by Shadow_man43 . Has a 1 in 8.97 chance to affect targets dealing 2 damage every 1 seconds and causing confusion for 10 seconds. Starter DeagleExotic Mobility: 5% Reload Speed: 5% Clip: 0 Stability: 0% Accuracy: 15% Damage: 15% Firerate: 15% This weapon is imbued with Enhancable energy and can gain XP by getting rightful kills. Can be enhanced to +12. Choose your upgrades wisely. Meant to be a guidance for the new, this weapon is unable to be wielded after player-level 15. Right click this weapon in your Inventory and select Enhance to enhance this weapon, or choose 'Change Weapon Type' to change the weapon class. Bullets explode and deal 38.48% extra damage to users wielding shotguns. Bullets explode and deal 42.92% extra damage to users wielding Sniper Rifles. Blaze CrystalUncommon Charges: 1.1 Current Charge: 7.78% Heat Resistance: 65% This crystal requires 20% Damage per charge. Drains 5% charge per round equipped. Credit to: The guy who coded these buggers. Also maybe sometimes Terran. Chipped Orb of HealingLegendary Tickrate: 1 Healing Limit: 60 Healing Cap: 50 Healing Rate: 1 Healing rate is how much HP per tick you regenerate. Tickrate is how many seconds are between each healing tick. Healing Cap is the health amount you can heal to. Healing Limit is the amount of heal charges this orb holds. 1 hp = 1 charge. Event Cooldowns: | |
Grim's Labyrinth: None Worm Queen: None |